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devlogs:22_5_2022 [2022/05/22 02:34] root |
devlogs:22_5_2022 [2023/10/19 15:25] (current) |
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- | {{: | + | {{: |
wow!((iphone)) | wow!((iphone)) | ||
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The only kinda cool thing I did on my own was get the duck to quack! there is no sfx yet but the way I got em quacking is Kinda clever? idk maybe | The only kinda cool thing I did on my own was get the duck to quack! there is no sfx yet but the way I got em quacking is Kinda clever? idk maybe | ||
+ | |||
+ | {{: | ||
I basically have two animations for idle and run. One quacking and one not quacking. | I basically have two animations for idle and run. One quacking and one not quacking. | ||
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</ | </ | ||
- | Then all I do in the animation update | + | Then in the animation update a variable |
<code lua> | <code lua> | ||
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<code lua> | <code lua> | ||
- | ... | ||
--running | --running | ||
elseif plr.running then | elseif plr.running then | ||
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if plr.sp> | if plr.sp> | ||
plr.sp=33+quack | plr.sp=33+quack | ||
- | .... | + | end |
+ | end | ||
+ | end | ||
+ | end | ||
</ | </ | ||
+ | Yeaaa that was bascially my weekish and day. Hope I didn't forget my rust. Oof | ||
+ | |||
+ | btwdubs nglw/btc here is the link to the live cart.. [[https:// | ||
+ | ~~DISCUSSION~~ | ||